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10090 ::
[2023-04-11T21:30:48+02:00]
[Araq] Nimforms - A simple GUI library for Windows
8915 ::
[2022-02-14T13:46:01+01:00]
[mratsim] Trouble interfacing with C/C++ single-header library
8877 ::
[2022-02-07T01:35:23+01:00]
[Nycto] Void as a type in a tuple
8876 ::
[2022-02-06T23:45:16+01:00]
[mrgaturus] get unicode codes of a string
8875 ::
[2022-02-06T23:11:13+01:00]
[mrgaturus] NPainter: progress report 2020 & 2021
6634 ::
[2020-08-03T01:18:22+02:00]
[oyster] NPainter: semi-gpu accelerated digital painting software
6367 ::
[2020-05-22T01:38:23+02:00]
[Araq] Faster and Safer Raytracing in Nim
5713 ::
[2019-12-19T09:48:20+01:00]
[Stefan_Salewski] Most efficient way to convert a uint64 to a seq of bytes
5710 ::
[2019-12-19T07:48:31+01:00]
[mratsim] creating a enum type after calling a macro on various modules
5696 ::
[2019-12-16T23:11:13+01:00]
[treeform] assign an object variant kind for unsafe memory block
5385 ::
[2019-10-22T17:22:00+02:00]
[Araq] why hexadecimal literals are strictly signed int by default
4976 ::
[2019-06-28T22:34:14+02:00]
[Araq] Nim's future: GC and the newruntime
4769 ::
[2019-04-05T20:39:04+02:00]
[dom96] Is there a 2D game framework recently updated for Nim ?