As 2D games slowly but surelly fade into the mist of the past, I've decided to cease development of Nimgame 2 and concentrate on the next-gen game engine — Nimgame 3D. Soon it will outperform other inferior game engines (Unreal Engine, Unity, etc.) and fully step into the age of VR (planned support for Oculus Rift, HTC Vive, PlayStation VR, and Nintendo Virtual Boy).