I downloaded SDL.framework and copied it to /Library/Frameworks/
When I try to compile nim sdl code (e.g. nim c foo.nim) code compiles, but I get "could not load: libSDL-1.2.0.dylib" when I run it.
I'm new to this, so I'm probably missing something simple. What am I doing wrong?
I have this compiling and running on OS X: https://github.com/G4MR/SillyMeteors (it crashes on exit with the current repo, but it's in development).
There is also: https://github.com/G4MR/sdl2
But this uses SDL2 and I have "sdl2, sdl2_gfx, sdl2_image, sdl2_mixer, sdl2_net, sdl2_ttf" all installed with Homebrew. You can install sdl with it too. I like installing with Homebrew more for development related stuff.