Hi, all!
I am an animator (also, a non-programmer), who's been thinking (say, for 4+ years) about learning at-least any one programming language in my life, and that must be easier for my mind (note: I know pretty much every context around computing, except for programming), to experiment some logic and batch process tools I may need in my pipeline.
I look at Nim - a static typed language - as a new-to-programming person.
Python or Lua, or even GodotScript were initial choices (still, are to some degree); even if they exist in the plugin API - in some of the tools I use. But, I don't wanna restrict my thinking around only the high-level aspects. As my processes involve videos and graphics, and if I want to speak something to my machine 10 years later in my life, I'm not sure how I can touch "C" so that I can speed up Python or Lua (meaning no disrespect to these).
I want it to be something I could do - on the flow, without hurting my usual animation routine. Yet, I want "the language I choose"- to be something versatile (looking at C, C++ and JS backends) and yet, purposefully minimalistic (excited at the posts about Nimony's progress).
So, before I make my choice, I have two questions:
---
Thanks in advance!
(And, thanks for keeping up the “minimalism” in code, while reinventing the wheels by actual thinking, as I read from whichever updates Nim brings to the table)