Just wanted to say how nice it is to work with Nim as a language. Currently I am working on learning some graphics programming with Vulkan, and I gotta say, the language just makes things easy to work with. There's some stuff you still have to create workarounds for in terms of type casting but honestly the NimGL suite has been an ultimate game-changer to help me program with Vulkan. So big shout out to the folks who created NimGL, I'm hoping that I'll be able to escape Vulkan Hell soon enough!